Supercell

Acquired

The best teams make the best games

Public · Helsinki, Finland · Founded 2010 · $154.8M raised

Headquarters
Helsinki
Employees
201–500
Founded
2010
Business Model
B2C
Total Funding
$154.8M
Last Round
$130.0M Series CApr 2013
Rounds
4
Type
Public
Acquisition Date
Jun 2016

Totals include recorded grants and other qualifying funding, not just equity. What counts toward funding.

About

Supercell is a Helsinki-based mobile game developer founded in 2010, known for global hits including Clash of Clans, Hay Day, Clash Royale, and Brawl Stars. The company operates with small, autonomous teams empowered to make independent product decisions, and its games are played by hundreds of millions of people worldwide. Supercell was acquired by Tencent in 2016 for approximately $10 billion and employs around 900 people across offices in Helsinki, San Francisco, Seoul, Shanghai, and London.

Summary

Supercell is an Entertainment company based in Helsinki, Finland, founded in 2010. It has raised $154.8M in total across 4 rounds, most recently a $130.0M Series C round in Apr 2013. Investors include Tencent, SoftBank and IVP.

Tech & App Stack

9 technologies & apps tracked

Every product and vendor across these categories, with where each signal came from.

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Funding & Exit History

AcquisitionJun 2016

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Funding: Seed through Series C. Amounts, valuations, and investors where available.

Investors

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