PlayCanvas

Acquired

Open Source WebGL & WebGPU Game Engine

London, United Kingdom · Founded 2011 · $537K raised

Headquarters
London
Employees
11–50
Founded
2011
Business Model
B2B
Total Funding
$537K
Last Round
$470K SeedNov 2014
Rounds
2
Acquired by
SnapMar 2018

Totals include recorded grants and other qualifying funding, not just equity. What counts toward funding.

About

PlayCanvas is an open-source WebGL and WebGPU game engine and cloud-based development platform that enables developers to build 3D games, AR/VR experiences, visualizations, and playable ads that run directly in the browser. The platform provides a collaborative, browser-based editor with real-time Google Docs-style co-editing, zero compile time, and one-click publishing to a global CDN. Originally founded in London in 2011 by Will Eastcott and David Evans, PlayCanvas was acquired by Snap Inc. in 2017 and remains free to use with its engine fully open-sourced on GitHub.

Summary

PlayCanvas is a Gaming company based in London, United Kingdom, founded in 2011. It has raised $537K in total across 2 rounds, most recently a $470K Seed round in Nov 2014. Investors include Snap Inc., 500 Global and Techstars.

Tech & App Stack

5 technologies & apps tracked

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Funding & Exit History

AcquisitionMar 2018

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Funding: Seed. Amounts, valuations, and investors where available.

Investors

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