Gameclub

Premium mobile games. One subscription.

New York, United States · Founded 2019 · $2.5M raised

Headquarters
New York, New York
Employees
11–50
Founded
2019
Business Model
B2C
Total Funding
$2.5M
Last Round
$2.5M SeedMay 2019
Rounds
1

Totals include recorded grants and other qualifying funding, not just equity. What counts toward funding.

About

GameClub was a mobile game subscription service for iOS and Android devices, launched on October 25, 2019, by GameClub Inc. For $4.99 per month, subscribers received unlimited access to a curated library of premium mobile games — primarily classic titles that had been delisted from app stores or were no longer actively maintained — updated to support modern devices and screen sizes. The service added editorial content such as game guides and development histories, supported MFi, DualShock 4, and Xbox controllers, and allowed family sharing for up to twelve members. GameClub expanded to Android in June 2020 and introduced cross-platform multiplayer, social features, achievement-like Challenges, and competitive Leagues. The company was acquired by Take-Two Interactive (owners of Zynga) in March 2023. As of 2025, all GameClub titles have been delisted from mobile app stores.

Summary

Gameclub is an E-Commerce company based in New York, United States, founded in 2019. It has raised $2.5M in total across 1 round, most recently a $2.5M Seed round in May 2019.

Funding History

SeedSeed RoundMay 2019
$2.5M

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