Thatgamecompany

Creating timeless interactive entertainment that inspires human connection

Los Angeles, United States · Founded 2006 · $167.0M raised

Entertainment
Interactive Media
Video Games
Employees
11–50
Founded
2006
Business Model
B2C
Total Funding
$167.0M
Last Round
$160.0M Growth EquityMar 2022

About

Founded in 2006 by Jenova Chen and Kellee Santiago at the University of Southern California, thatgamecompany creates broadly accessible, artistic, and emotionally enriching video game experiences. The studio is known for award-winning titles including flOw, Flower, Journey, and Sky: Children of the Light. Their work has been exhibited in galleries and museums worldwide, including permanent induction into the Smithsonian's collection. The studio fosters a unique creative approach through experimentation, iteration, and collaboration to create entertainment experiences never played before in the industry.

Summary

Thatgamecompany is an Entertainment company based in Los Angeles, United States, founded in 2006. It has raised $167.0M in total, most recently a $160.0M Growth Equity round in Mar 2022.

Tech & App Stack

2 technologies & apps tracked

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Funding History

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